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Nvidia geforce 930m vs intel iris 540
Nvidia geforce 930m vs intel iris 540








nvidia geforce 930m vs intel iris 540

NVIDIA GeForce 945M ► remove from comparison The Iris Graphics 540 can be found in mobile processors specified at 15 W TDP and is therefore suited for compact laptops and ultrabooks. However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

nvidia geforce 930m vs intel iris 540 nvidia geforce 930m vs intel iris 540

3840 x 2160 60 Hz), whereas HDMI is limited to the older version 1.4a (max. Displays can be connected via DP 1.2 / eDP 1.3 (max.

nvidia geforce 930m vs intel iris 540

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. The fastest versions ( Core i7-6650U) should be slightly ahead of a dedicated GeForce 920M and will handle modern games (as of 2015) in low or medium settings. The exact performance of the Iris Graphics 540 depends on various factors like memory configuration (DDR3/DDR4) and maximum clock rate of the specific model. Besides the eDRAM cache, the Iris 540 is able to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).Ĭompared to the Iris Graphics 550 of the 28-watt series, the Iris Graphics 540 differs only by its slightly lower maximum clock and a nearly halved TDP, which limits the utilization of the Turbo Boost in certain situations. Furthermore, the so-called GT3e-version features 48 Execution Units (EUs) clocked at up to 1050 MHz (depending on the CPU model).

#Nvidia geforce 930m vs intel iris 540 series

The Intel Iris Graphics 540 (GT3e) is an integrated graphics unit of the Skylake generation. As successors of the HD Graphics 6000 (Broadwell), the Iris Graphics 540 can be found in CPUs of 15-watt series and offers 64 MB of dedicated eDRAM memory. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.Intel Iris Graphics 540 ► remove from comparison The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU). The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed. SM / SMX, CUs (compute units) : streaming multiprocessor. It is able to control antialiasing with the merge of several sample into one pixel. The result will be a depth value or a final pixel. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The other name of this unit is raster operations pipeline. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model. This unit was a physical processor separated from the main graphics processing units. You should refer to the respective online stores for the latest price, as well as availability. This is why we prefer for the moment not to show a price. Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. Note: Commissions may be earned from the links above.










Nvidia geforce 930m vs intel iris 540